Ebook Download | OpenGL Game Programming | I've read several OpenGL books, and this one ranks with the best of them. The best thing about it, though, is that it's not just an OpenGL book, it's a game programming book, so not only will you learn OpenGL essentials, you're learn how to specifically apply them to games. The book is very easy to read and understand. It's been written in such a way that I think even someone with no experience programming games will be able to pick it up and soon be able to create a simple 3D game. In addition to the OpenGL coverage, the coverage of DirectInput and DirectSound is some of the best I've ever seen. The chapters on special effects and physics were of particular interest, as were the chapters on engine design and the final creation of a game. Whether you're just getting interested in game programming, or have been doing it for a while but don't know OpenGL, you need this book.
Kamis, 14 Juni 2012
OpenGL Game Programming
di
Kamis, Juni 14, 2012
Label:
Game,
OpenGL,
Programming,
Technical,
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